School of Media

Interactive Media and Computer Games Development

FD (Science) Full-time 2 years, Part-time 3 years

  • Institute Code W75
  • UCAS Code
  • Entry Requirements View
  • Course Specifications View
  • Start Date(s) 23 September 2019
  • Award FD (Science)
  • Study Mode Full-time, Part-time
  • Course Length Full-time (2 years), Part-time (3 years)
  • Campus Location Heart of Worcestershire College
  • School School of Media

Why choose this course?

The Fd (Sci) Interactive Media and Computer Games Development course is delivered at Heart of Worcestershire College.
The course aims are to:
Obtain employment and build a career in the Interactive Media/Games industry.
Proceed to higher education or training, for instance a degree, professional qualification or wider opportunities.
A broad understanding of “real life” working practises in the production of Interactive Media products through work based learning opportunities.
Skills in the presentation of work to clients.
A range of technical and methodological skills necessary to analyse and implement the construction of Interactive Media and Games products.
Skills relating to the development and understanding of web based technologies.
Skills to develop marketing strategies in the promotion of new products.
The ability to develop sound and video for use with Interactive Media and Games products.
Opportunities to develop learners design and creative abilities.


What happens on the course?

First year modules:
Working to a Client Brief
Video Editing & Post Production Techniques
Introduction to Asset Creation & Interaction in Games 
Introduction to Web Design
Interface Design
Character Creation, Rigging & Animation    
Second year modules include:
Group Project
Game Production & Authoring
Pitch & Development 
App Development & Design 
Audio Asset Creation for Games & Interactive Media 
Interactive Media in Practice 
Why not check out what our students got up to for their final projects at our annual Degree Show 2018

Course Modules

Potential Career Paths

Employment in the interactive media & games industry such as:
  • 3D Visualiser
  • Web developer
  • Games Designer
  • Game Developer
  • 3D Character & Scenario Designer
Progression to top-up degree in a related subject area, existing options include the BA (Hons) Computer Games Design in the Faculty of Arts. PostGraduate studies is an option after successful completion of the BA (Hons) or equivalent.

Additional Information

Everything you need to know about this course!

  • Direct progression from Level 3 Games & Interactive Media course (HOW College)
  • Level 5 qualification with direct progression onto the final year (level 6) of the BA (Hons) in Computer Games Design at UoW.
  • Workshop environment
  • Latest course specific hardware and software
  • Established links with University of Wolverhampton
  • WBL links with West Midlands Police, The Stroke Centre & Shire Consulting
  • High consistent  retention, achievement and success results
  • Experienced and approachable staff
  • Assess to Media studios including green screen, TV studio, sound studios and professional equipment
  • Central location

The member of academic staff who leads this course is Faramarz Amiri



At the end of this course you, the student, will be able to:
1. Demonstrate a broad understanding of “real life” working practices in the production of Games and Interactive Media products.
2. Demonstrate a range of technical and methodological skills, including design, implementation/integration and evaluation, for the construction of Interactive Media and Games products.
3. Demonstrate a range of personal and professional skills relevant to working within the Games and Interactive Media industry to include both project management and reflective practice.
4. Demonstrate the ability to communicate, and work effectively and professionally, within the games/interactive media industry and related fields including marketing.
5. Understand the underpinning principles and practices of Interactive Media and Games production
6. Creatively apply relevant principles and techniques to the design of Games and Interactive Media products.

The entry qualifications will be the standard requirement for Foundation degrees. Minimum UCAS points score of 120 to include:   ‘A’ level (A2 / Advanced GCE) in a computing subject. O R ‘A' level (A2 / Advanced GCE) in another subject plus ‘AS’ in a computing subject or interest in interactive media and games. OR BTEC National Diploma in an IT, computing, games or interactive media area. OR AVCE (Double award) ICT at ‘DD’ or single award plus other ‘A’ level qualifications. AND Maths & English GCSE Grade C or above or Key Skills Communications and Application of Number at Level Two or equivalent levels of attainment given the nature of the award. OR Employees with Modern Apprentice at Level 3. OR Access to H.E. Certificate. OR Equivalent Level 3 qualifications, e.g. NVQ Level 3 using IT.  

The University also offers a range of Bursaries and Scholarships in addition to other financial support packages

Tuition Fees Loan: If you wish, you can take out a Government Student Loan which covers the full course fee. You pay it back once you’ve left university and your income is more than £25,725 (from April 2019). More information on repayments can be found at: repayments.
It’s available to eligible full-time higher education students and does not depend on family income.

The amount of the Tuition Fees Loan is paid directly to the University of Wolverhampton by the Student Loan Company.

Visit student finance on the website to find out more.

Self-funding: If you don’t want to take out a loan to pay your fees, you might want to take advantage of the University’s scheme to pay by instalments: see How to Pay.The funding available to you depends on when you started your studies and if you have been to University previously.

For more information please contact the Gateway.

Financial Hardship: Students can apply to the Dennis Turner Opportunity Fund ( for help with course related costs however this cannot be used for fees or to cover general living costs.


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