The University of Wolverhampton

BA (Hons) Animation

The BA (Hons) Animation course helps you combine visual ideas with sound and time to create an on screen experience for your audience. On this course you learn: ideas generation, visual storytelling, storyboarding, scriptwriting, sound design, character design, character animation, experimental animation, 2D animation, 3D animation, stop motion animation, film editing and compositing.

At your fingertips you will have the power of software suites such as Adobe and Autodesk which are renewed annually. Specifically in animation we use Maya, Mudbox, TV Paint, After Effects, Photoshop, and Premiere Pro. We also use pencils, paper, clay and anything else that communicates a brilliant idea!

- Why choose this course?

- What are we looking for in candidates?

Image gallery of student work

- Career Development

Industry links


- Staff

- Contact details

- Apply now

Why choose this course?

  • This course seeks to develop your technical knowledge and cultivate your understanding of movement, mostly through drawing.
  • You’ll learn the following software applications up to an industry standard: Maya, Toon Boom, After Effects, Flash, Photoshop, Painter and Premiere Pro.
  • You will familiarise yourself with computer-based and traditional animation techniques.
  • You will combine visual and sound skills together with structured time and motion.
  • You will hone your editing, creative use of sound, compositing and idea generating expertise.
  • You will develop a critical awareness of the subject and establish your own creative individuality.
  • You will explore a range of styles – we cover any approach to the art of animation, depending on your talents and skills.
  • We are one of only two courses in the UK that offers Motion Capture training
  • We are the only course in the UK with an on-going contract with CITV
  • Our course offers 2D and experimental techniques as well as 3D
  • The course is delivered via a variety of teaching methods, including studio and workshop teaching, seminars and presentations.
  • You will have the option to study Interactive Media and Video alongside Animation.

What are we looking for in candidates?

Student work gallery:

Career development

Typical career opportunities open to graduates include work in animation, TV and games design, illustration, and the creative and communications industries. Here are some of the organisations we've worked with:

  • Codemasters Software Co Ltd
  • Lighthouse Media Centre
  • The Midcounties Co-operative
  • CITV
  • Serpentine Productions
  • Second Home Productions
  • Thiscan

The animation industry

  • The animation industry is undoubtedly one the fastest and prospering industries in the world. There have been lots if developments and advancements in the animation technology. With the increase of satellite channels and Internet, the animation industry is also booming rapidly.
  • The rapid advancement of technology has made computer animation available to the masses.
  • The demand for animated entertainment has expanded with the increase in broadcasting hours by cable and satellite TV along with the growing popularity of the Internet.
  •  In the past, animation series were aimed at children aged nine and below. In recent years however, TV stations have been producing animation series for teenagers, adults and the whole family. Animation series like The Simpsons and King of the Hill have been successfully aired on primetime TV.
  • The major markets include the United States, Canada, Japan, France, Britain and Germany.

Animation facilities

The resources and equipment in Animation fully support the aspiration for high end productions to be created. Students are encouraged to work to industry standard and aspire to award winning animations.

Facilities include:

  • A dedicated studio developed to replicate a professional configuration that is equipped with 25 workstations
  • 2 screen setups for both production and post production runs to occur
  • Production cycle software applications -- CGI software Maya 3D, and 3D Studio Max as well as Toon Boom Studio, Flash, After Effects and the full Adobe CS suite
  • A 2D capture area where line testing through to full productions can be achieved Dedicated blue and green screens and portable motion capture rig
  • A stop motion space that can be used to facilitate puppet and model animation production
  • Fully equipped drawing and life studios

Students also have full access to a range of high-end audio and video recording facilities through our Media store.

View image gallery of facilties here.

Our teaching team:

NameJob title
Ross Winning Head of Digital Media
Don Adamson Principal Lecturer - Student Experience
Faramarz Amiri  Course Leader - Interactive Media, Computer Games Design
Franny Armstrong Professor of Film
Steve Arnott Senior Lecturer- Animation
Brian Cattell  Senior Lecturer - Computer Games Design
Jim Davis Senior Lecturer - Interactive Multimedia Communication
Denise Doyle Senior Lecturer - Digital Media
Paul Hale Senior Lecturer - Computer Games Design
Adam Kossoff Reader - Moving Image
Emily Mantell Course Leader - Animation
Tracy McCoy  Course Leader - Video & Film Production
Samantha Moore Senior Lecturer - Animation
Phil Nichols  Senior Lecturer - Video & Film Production